Wednesday, February 15, 2012

32 BBY: The Smuggers of Naboo


The Smugglers of Naboo is an awesome little RPG adventure from Wizards of the Coast.  The story features four heroes who break up a smuggling ring outside the city of Theed.  The four heroes are a Jedi Padawan named Rann I-Kanu, a solider named Garak, a scoundrel named Arani Korden, and a Wookiee scout named Rorworr.
Tasked by his Master Ali-Vor, Jedi Padawan Rann I-Kanu is sent to investigate the rumors of smugglers transporting rare creatures off of Naboo.   Collecting his intrepid friends, Rann sets off with is band to an ancient shrine hidden in the nearby jungle where it is believed the smugglers are hiding.  Before long, Rann, Garak, Arani, and Rorworr find an abandoned speeder being harassed by a veermok.

As the adventure advances, the heroes fight their way to an eventual showdown with the leader of the gang of smugglers and his henchmen.  But not before they fight off a group of smugglers protecting the shrine, along with an armed droid.  They also rescue an old archeologist who runs back to his library once he’s released from his cage.
I love these little adventures.  They’re such an off-beat little piece of Star Wars fare I find it almost impossible not to love them.

What I enjoyed most about this particular adventure was the introduction of the character Rann I-Kanu.  My first thought regarding him was whether or not he survived Order 66.  If you know don’t tell me.  I want to find out on my own. But I guess that’s a thought I’ll be having about a lot of Jedi whose fates are already known.  How does that fateful day play out for Rann I-Kanu and his Jedi scholar master?
Funny, after reading this adventure I really did feel like I was in the humid jungle of Naboo with these four gallant friends.  Kudos to Owen K.C. Stephens for designing such a fun rpg scenario.

Now that I’m one post in to 32 BBY, my chase down the rabbit hole will continue with Shadows of Coruscant, but it might be a while before I get to it.  I thought I had the source which is found in the Wizards of the Coast Core Rulebook, but it turns out I don’t.  I have the Saga Edition rulebook, ergo, I don’t have the story.    Also, I don’t have the source Queen in Disguise which is next on my list.  I’ve ordered both sources and they’re on their way.  Hopefully the fella I bought it from on ebay will send it out quickly.  In the meantime I’m working my way through Cloak of Deception, but if I find I’ve read the book and have written my post and the sources have yet to arrive I may simply create place-holder posts for Shadows of Coruscant and Queen in Disguise and move on, working my way back when I get them.  Anyway, until then my friends, may the Force be with you.

3 comments:

  1. I haven't read "Shadows of Coruscant," but Queen in Disguise doesn't really intersect with Cloak of Deception, so it shouldn't be a problem if you rearrange the order a bit due to your copies not having arrived yet.

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  2. This adventure is pretty insignificant in the scheme of things, but along with the Secrets of Naboo sourcebook and the Battle for Naboo video game, it really cemented Naboo as my favorite SW planet.

    You do have a few TPM tie-in clunkers coming up, but a lot of the stuff really helped to enhance the story of the movie for me.

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  3. I think that's what I'm looking forward to the most with these sources - rounding out my knowledge of this timeframe and deepening my understanding of events.

    I find it interesting that Naboo is your favorite SW planet. I guess if I had to choose one it would be Lok, simply because it was a planet I enjoyed spending time on in my old SWG days.

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